Free-for-all Deathmatch is finally enabled in Valorant

No abilities, infinite money, no Spike … 

The most requested feature in Valorant is finally coming this week — a free-for-all deathmatch mode. Here’s how it works

Deathmatch has been released yesterday August 5 in a beta testing window, so Riot Games can monitor performance and stability for the game and its servers. It’ll stay in its beta period for a while as its monitored to make sure everything’s working properly.

How free-for-all Deathmatch works in Valorant

Here are some more details about the Free-For-All Deathmatch Mode:



► All abilities are disabled;

► Players will always spawn with heavy armour;

► Rounds will end after one player reaches 30 kills or 6 minutes, whichever happens first; 

► Players will respawn every three seconds;

► Players will respawn with 8 seconds of invulnerability, which immediately ends as soon as a player moves or shoots a bullet (this is designed to allow players to switch weapons upon respawning without dying);

► Players will never spawn in front of an enemy or “close to [an enemy’s] line of sight”, and all spawns will always be in a place where your back is to a wall; 

► Every kill drops a health pack that lasts for 10 seconds, immediately restoring you to full health;

► Every player’s location is revealed every 5 seconds.


Deathmatch is going to be a new great place to practice and try out different guns. All players will be playing solo as there will be no teams in the new Valor mode. That’s going to make it incredibly fun!

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