If you’ve played almost any online shooter in the last decade, you probably know what Kill Death Assist (KDA) means and why it’s essential in any first-person shooter.
That said, while Valorant is a fps game, it doesn’t do a great job of encouraging players to take a more complementary role in acquiring kills with a supportive teammate.
Supportive teammates are essential if a team aims to dominate on the battlefield in the long run. If you have complained about this issue and are thinking of quitting the game because of it, then we’ve got some great news for you!
In the recent Ask Valorant #7 blog post, senior producer at Riot Games Ian Fielding spoke a lot about the combat score and how they are working on major changes to its core system.
Game developers are exploring new ways to make Kill Death Assists more rewarding and to influence players’ overall battle scores. This will make the game fair and more appealing for players who use support agents as their primary agent of choice.
Support agents will now be a more desirable choice for players in Valorant
Successful kills or frags, as they are usually called in the gaming community, are essential if you want to show off your skills and dominate a match. Seeing your name at the top of the leaderboard is a really good feeling. Moreover, it motivates players to compete hard to stay there. This is the primary reason why support agents aren’t as yet the first choice for Valorant players.
Ian Fielding also said:
«Your combat score is not just based on kills, although that is a big factor in the score. We also look at the damage inflicted, meaning that assists, where you help kill an enemy, are taken into account, as well as a utility that does damage. There are some other factors that help inform your combat score, such as first bloods and streaks. These are called out on the combat score tool tip.
Longer term, we are looking into ways to incorporate non-damaging assists into your combat score as well. Regarding Competitive, while your combat score indicates how well you performed in core combat during the game, it’s not 1:1 with the performance calculations we use for your rank updates. Rank updates leverage some, not only, of these data points.
Simply put, the focus of whether or not your rank updates is primarily focused on wins and the decisiveness of these wins.»
Hopefully, these changes will balance out the game and encourage more players to start using Sentinels as well as persuade former players who may have quit the game because of this issue to return to the game.
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